RENDERING & CONCLUSION

Rendering After finish adding animation I started to add lighting and camera then I rendered the animation in to 80 frames and combined in to video in AE. Critical Appraisal Generally speaking, I am quite satisfied with the outcome of this project. In particular, the portrayal of the characters can be said to be very… Continue reading RENDERING & CONCLUSION

ANIMATION

Process After finish rigging my character, I downloaded few animations from mixamo that fits in the characteristic of my character. Then I attached the animation to my characters’ rig. After that I attached the lantern to position frame by frame. Difficulties & Solution When I first attached an animation from mixamo to my character it… Continue reading ANIMATION

CHARACTER RIGGING

Process After I finished modelling the character I started to rigging it. I first matched each section to my character. The steps of rigging are then completed by erasing and adding joints to the various parts of the model to achieve the effect I want. Difficulties & Solution The rigging process was relatively smooth, except… Continue reading CHARACTER RIGGING

CHARACTER UV & TEXTURE

Process When I did the character’s UV, I first cut the complex parts into several parts and then cut to form a flat surface. After that, a PNG image was printed by proper placement. Then I coloured images in Procreate. Finally, I attached the material to the model to finish the colouring. Difficulties & Solution… Continue reading CHARACTER UV & TEXTURE